EXPLORE the Arts @ Large Model:
Examine, discuss, and modify the basic components of the Arts @ Large model and design your own approach to creating inclusive, arts-integrated learning experiences for your students.
In this link you will find:
- A “Foreword” that describes the passion and energy behind the Arts @ Large program. You may use it with your team as a springboard to discuss your own beliefs about the role of the arts in promoting inclusive environments.
- Arts @ Large Mission and Goals that may inform your own philosophy about why you are engaging in this process and what you hope to accomplish.
- “The Arts Are Essential Because” belief statements to use as an example as you clarify your own beliefs about the importance of arts in education.
- Arts Rich Environment Survey to help assess areas of need in current school programs.
- Arts @ Large Model Overview that can be used to create your own customized version of the model for your school, district, or community.
- A Sample Application Form that can be adapted for your schools (if this is a district-wide initiative) or teachers (if this is a school-wide initiative.)
- Arts Education Collaboration guidelines for you to use in considering the sustainability of potential partnerships.
Part 1: The Arts @ Large Program
PLAN a successful program:
Explore and adapt Arts @ Large planning tools to help you define, identify, partner, plan, implement, assess, and celebrate arts-integrated experiences for your students.
In this link you will find:
- DEFINE: Teachers, administrators, after school providers and students team with Arts @ Large staff to collaboratively define an overarching issue, idea, or concept where arts can be linked to academic content to create an exciting learning environment.
- IDENTIFY: Arts @ Large teams identify art forms (music, visual art, theatre, dance, literary arts) that connect to and can enhance teaching the selected topic or concept.
- PARTNER: Teams seek out, interview and invite artist educators, community service organizations and higher education to partner with teachers and students to create project-based, arts integrated activities.
- PLAN: Planning meetings are scheduled with participating teachers and selected partners to define goals and objectives of Arts @ Large projects.
- IMPLEMENT: Projects are implemented in a collaborative teaching model that involves both the community partners and teachers.
- ASSESS: Teams design and provide ongoing assessment of Arts @ Large projects.
- CELEBRATE: The school community celebrates the achievements of students, teachers, artist educators, parents and community partners.
Part 2: Planning a Successful Program & Part 3: Planning a Successful Program (con’t)
PARTNER with arts educators and community organizations:
Consider the role of the teacher, artist, and other partners as you define your collaborative approach.
In this link you will find:
- Role of the Teacher description defining the roles and responsibilities of teachers throughout Arts @ Large projects, which you may adapt as you define the role of the teacher in your projects.
- Role of the Artist description defining the roles and responsibilities of artists throughout Arts @ Large projects, which you may adapt as you define the role of the artist in your projects.
- Creating a Partnership checklist that you may modify to develop a project action plan and timeline.
Part 4: Arts Education Partnerships
REVIEWPROJECT EXAMPLES for inspiration and direction:
Explore project examples for inspiration as you determine your project focus. Many of the case studies featured below include teacher facilitation tools and / or video examples of completed projects.
Click on these project example links for inspiration.
Anti-Bullying Project |
Dare to Dream |
|---|---|
Emerson Abstract Art Project |
Growing Great Gardens |
|
(Under construction) |
It's Our World, Too |
Learning On Display |
Lowell School Hunger Task Force Boxes |
R.E.S.P.E.C.T. |
(Under Construction) |
Student Teams |
Ulster Project |


